Monster Trove for Early Adventurers
Scorpion Constructs
Medium - Orderly Impartial (Arbiter)
- HP
- 12
- AC
- 13
- DR
- 0
- Attacks
- 2
- Attack
- 1d6+1, 1d4
- Size
- Medium
- Alignment
- Orderly Impartial (Arbiter)
- Intelligence
- Non-Intelligent (0)
- Saves
- Quick 1 / Tough 2 / Mind -2
Stone scorpions cut from the same rock as the temple walls and animated by something divine, clicking across the floor with tails raised. They hunt in flanking pairs with patience older than living language.
Special Attack
Sting: piercing, melee, +4 to hit, 1d6+1 piercing and 1d4 poison on a failed Con Tough save. Claw: bludgeoning, melee, +3 to hit, 1d4 bludgeoning and held on a hit (Strength check TN 13 to escape).
Special Defense
Pair Hunters: fight in flanking pairs. Immune to poison and disease. Senses: Night Vision (60 ft), Vibration Sense (feels movement, 30 ft).