Monster Trove for Seasoned Adventurers
Salamander
Large - Wild Vile (Reaver)
- HP
- 155
- AC
- 16
- DR
- 1
- Attacks
- 2
- Attack
- 2d6+5, 2d8+5
- Size
- Large
- Alignment
- Wild Vile (Reaver)
- Intelligence
- Average (8-10)
- Saves
- Quick 3 / Tough 4 / Mind 1
Serpent-bodied beings of living flame from the elemental fire, cruel mercenaries who wield red-hot spears and crush prey in a coil that sears as it constricts. Cold is the only thing they fear.
Special Attack
Flame Spear: fire, melee 10 ft, +4 to hit, 2d6+5 piercing and 1d6 fire. Tail: bludgeoning, melee 10 ft, 2d8+5 bludgeoning and held on a failed Dex Quick save, then 2d6 crushing fire each round it holds, cooldown 2 rounds.
Special Defense
Fire Form: immune to fire; a creature that touches or holds the salamander takes 1d8 fire. Cold Vulnerability: takes double damage from cold. Senses: Thermal Vision (60 ft), Keen Smell.