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    Monster Trove for Seasoned Adventurers

    Salamander

    Large - Wild Vile (Reaver)
    HP
    155
    AC
    16
    DR
    1
    Attacks
    2
    Attack
    2d6+5, 2d8+5
    Size
    Large
    Alignment
    Wild Vile (Reaver)
    Intelligence
    Average (8-10)
    Saves
    Quick 3 / Tough 4 / Mind 1

    Serpent-bodied beings of living flame from the elemental fire, cruel mercenaries who wield red-hot spears and crush prey in a coil that sears as it constricts. Cold is the only thing they fear.

    Special Attack

    Flame Spear: fire, melee 10 ft, +4 to hit, 2d6+5 piercing and 1d6 fire. Tail: bludgeoning, melee 10 ft, 2d8+5 bludgeoning and held on a failed Dex Quick save, then 2d6 crushing fire each round it holds, cooldown 2 rounds.

    Special Defense

    Fire Form: immune to fire; a creature that touches or holds the salamander takes 1d8 fire. Cold Vulnerability: takes double damage from cold. Senses: Thermal Vision (60 ft), Keen Smell.