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    Monster Trove for Early Adventures

    Sable Lurker Raider

    Medium - Impartial Vile (Schemer)
    HP
    46
    AC
    14
    DR
    0
    Attacks
    1
    Attack
    3d6+3
    Size
    Medium
    Alignment
    Impartial Vile (Schemer)
    Intelligence
    Average (8-10)
    Saves
    Quick 2 / Tough 1 / Mind -1

    Sable Lurker Raiders are agile shadow-born hunters known for their hit-and-run tactics. Cloaked in living darkness, they move with near silence and strike from concealment before vanishing again. Their lightfooted steps bypass most obstacles, and in dim light, they seem to melt into the environment. Though not mindless, they act with cunning precision - marking targets, creating diversions, and isolating prey. Rarely seen until it's too late, they are favored as scouts or saboteurs by darker powers.

    Special Attack

    Shadow Raid: Save Dex Quick, fail save roll 2d8+2 necrotic, cooldown 2 rounds.

    Special Defense

    Resonant Connection: Senses, can sense the general direction of a marked target at long distance, barriers may disrupt. Shadow Stealth: Stealth, in dim/darkness gains superior concealment while moving slowly, bright light negates. Lightfooted: Mobility, ignores most difficult terrain when dashing.