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    Monster Trove for Seasoned Adventurers

    Pilgrim of the Final Light

    Medium - Orderly Impartial (Arbiter)
    HP
    167
    AC
    16
    DR
    1
    Attacks
    2
    Attack
    2d8+4
    Size
    Medium
    Alignment
    Orderly Impartial (Arbiter)
    Intelligence
    Average (8-10)
    Magic Resistance
    +2 to saves vs. divine or fear effects
    Saves
    Quick 2 / Tough 3 / Mind 1

    A blind pilgrim carrying a dawn-lantern said to show the road every soul eventually walks. It moves slowly and speaks gently, lifting the lantern toward each traveler as if offering directions. Look into its light and you glimpse your own death waiting at the end of the path, close enough that your feet forget how to move.

    Special Attack

    Dawn Staff: radiant, melee, +5 to hit, 2d8+4. Final Light: 30 ft, save Wis Mind or target sees its possible death and hesitates/loses movement, cooldown 3 rounds.

    Special Defense

    Last Road: when reduced below half hp, leaves a trail of light allies can follow for healing/resolve. Darkness magic suppresses this for 1 round. Senses: Blind Sense (sees without eyes, mystical, 60 ft); no ordinary sight.