Monster Trove for Seasoned Adventurers
Oni
Large - Impartial Vile (Schemer)
- HP
- 130
- AC
- 16
- DR
- 1
- Attacks
- 2
- Attack
- 2d8+5, 2d8+5
- Size
- Large
- Alignment
- Impartial Vile (Schemer)
- Intelligence
- High (13-14)
- Saves
- Quick 2 / Tough 4 / Mind 3
Devouring ogre-spirits that hide a monstrous bulk behind a pleasant disguise, slipping into homes as a trusted face before feasting in the night. They mend their own wounds as fast as blades can open them.
Special Attack
Glaive: slashing, melee 10 ft, +3 to hit, 2d8+5 slashing (two sweeps). Innate Spellcasting: at will - become invisible or turn to drifting mist; 1/day - Sleep Fog, save Wis Mind or fall asleep within 20 ft, cooldown 3 rounds.
Special Defense
Regeneration: regains hit points each round unless it has taken fire or acid damage since its last turn. Change Shape: disguises itself as a Small or Medium humanoid. Senses: Night Vision (60 ft), Living Sense (feels the living, 60 ft).