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    Monster Trove for Seasoned Adventurers

    Oni

    Large - Impartial Vile (Schemer)
    HP
    130
    AC
    16
    DR
    1
    Attacks
    2
    Attack
    2d8+5, 2d8+5
    Size
    Large
    Alignment
    Impartial Vile (Schemer)
    Intelligence
    High (13-14)
    Saves
    Quick 2 / Tough 4 / Mind 3

    Devouring ogre-spirits that hide a monstrous bulk behind a pleasant disguise, slipping into homes as a trusted face before feasting in the night. They mend their own wounds as fast as blades can open them.

    Special Attack

    Glaive: slashing, melee 10 ft, +3 to hit, 2d8+5 slashing (two sweeps). Innate Spellcasting: at will - become invisible or turn to drifting mist; 1/day - Sleep Fog, save Wis Mind or fall asleep within 20 ft, cooldown 3 rounds.

    Special Defense

    Regeneration: regains hit points each round unless it has taken fire or acid damage since its last turn. Change Shape: disguises itself as a Small or Medium humanoid. Senses: Night Vision (60 ft), Living Sense (feels the living, 60 ft).