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    Monster Trove for Early Adventures

    Ogre

    Large - Wild Vile (Reaver)
    HP
    51
    AC
    12
    DR
    0
    Attacks
    1
    Attack
    3d6+3
    Size
    Large
    Alignment
    Wild Vile (Reaver)
    Intelligence
    Low (2-4)
    Saves
    Quick 0 / Tough 2 / Mind -2

    Huge, dim-witted brutes that fight for food, coin, or whoever shouts the loudest. Their skin is thick and scarred, their weapons crude clubs made from trees or beams. They live in filthy camps that stink of boiled leather and old meat, arguing until someone bleeds.

    Special Attack

    Club Smash: 30 ft, save Dex Quick, fail save roll 2d8+2 bludgeoning, cooldown 3 rounds.

    Special Defense

    Thick Skull: Advantage on saves vs. stun.