Monster Trove for Seasoned Adventurers
Night Hag
Medium - Impartial Vile (Schemer)
- HP
- 165
- AC
- 17
- DR
- 1
- Attacks
- 2
- Attack
- 2d6+4, 2d6+4
- Size
- Medium
- Alignment
- Impartial Vile (Schemer)
- Intelligence
- Exceptional (15-16)
- Magic Resistance
- Magic resistance (+2 to saves vs. spells)
- Saves
- Quick 3 / Tough 3 / Mind 5
Fiendish crones who slip across the border of dreams to torment sleepers and barter for corrupted souls. By day they wear a pleasant guise; by night they ride the nightmares of the unwary.
Special Attack
Claws: slashing, melee 5 ft, +5 to hit, 2d6+4 slashing (two raking claws). Nightmare Haunting: while a sleeping target lies on the ethereal border, save Wis Mind or gain no rest and lose maximum hit points until cured, cooldown special. Innate Magic: at will - become ethereal, read thoughts, or take on a humanoid guise.
Special Defense
Magic Resistance: +2 to saves against spells. Ethereal Stride: can step onto the ethereal plane and back. Senses: Night Vision (60 ft), Living Sense (feels the living, 60 ft).