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    Monster Trove for Seasoned Adventurers

    Mummy Lord

    Medium - Orderly Vile (Tyrant)
    HP
    280
    AC
    17
    DR
    2
    Attacks
    1
    Attack
    3d6+6
    Size
    Medium
    Alignment
    Orderly Vile (Tyrant)
    Intelligence
    High (13-14)
    Saves
    Quick 2 / Tough 6 / Mind 5

    A high priest or king preserved beyond death to rule its tomb forever, wielding divine magic and a curse far deadlier than any common mummy's. Destroy its body and it knits itself back together from the relics that anchor its soul.

    Special Attack

    Rotting Fist: bludgeoning, melee 5 ft, +5 to hit, 3d6+6 bludgeoning and Mummy Rot on a failed Con Tough save, cooldown 2 rounds. Dreadful Glare: 60 ft, save Wis Mind, frightened and paralyzed for 1 round on a failed save, cooldown 3 rounds. Spellcasting (Cleric, caster level 9): 3/day - Harm Flesh, Dark Benediction; 1/day - Bind Soul.

    Special Defense

    Rejuvenation: if destroyed, the mummy lord reforms in 1d10 days unless its canopic relics are also unmade. Undead Nature: immune to poison, charm, and sleep. Fire Vulnerability: takes double damage from fire. Senses: Night Vision (60 ft), Living Sense (feels the living, 60 ft).