Skip to main content
Open Dungeons A free fantasy roleplaying game - go to the home page
Skip to content
    Monster Trove for Early Adventures

    Minotaur

    Large - Wild Vile (Reaver)
    HP
    54
    AC
    14
    DR
    1
    Attacks
    1
    Attack
    3d6+3
    Size
    Large
    Alignment
    Wild Vile (Reaver)
    Intelligence
    Bright (11-12)
    Saves
    Quick 1 / Tough 2 / Mind 0

    Bull-headed terrors that haunt ruins and deep halls. They remember every turn and love the sound of panic in tight stone. Cursed guardians bound to ancient halls, their horns scarred from centuries of hunting the lost. They know every corner of their dungeon and drive prey toward dead ends before striking. The sound of their breathing fills tunnels - they expect you to come to them.

    Special Attack

    Gore Charge: Save Dex Quick, fail save roll 2d8+2 bludgeoning, cooldown 2 rounds.

    Special Defense

    Labyrinth Sense: Cannot be confused by mazes or shifting corridors. Thick Hide: Reduce damage by +1 vs nonmagical weapons.