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    Monster Trove for Seasoned Adventurers

    Minotaur Labyrinth King

    Large - Orderly Vile (Tyrant)
    HP
    353
    AC
    18
    DR
    3
    Attacks
    2
    Attack
    3d10+6
    Size
    Large
    Alignment
    Orderly Vile (Tyrant)
    Intelligence
    High (13-14)
    Saves
    Quick 3 / Tough 6 / Mind 5

    A crowned minotaur who navigates any maze by listening to the panic echoing through its walls. It does not charge so much as herd, sealing corridors and folding the dungeon until the party is scattered and alone. It saves its great axe for the ones it has cut off from the rest, and it can always hear which of you is most afraid.

    Special Attack

    King's Axe: slashing, melee/10 ft, +7 to hit, 3d10+6. Labyrinth Decree: corridors shift or doors seal; enemies save Wis Mind or become lost/separated, cooldown 3 rounds.

    Special Defense

    Maze Sovereign: cannot be flanked or lost in enclosed spaces. Gains +1 damage for each enemy currently separated from allies. Senses: Night Vision (60 ft).