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    Monster Trove for Early Adventures

    Midnight Warden

    Large - Orderly Impartial (Arbiter)
    HP
    45
    AC
    13
    DR
    1
    Attacks
    2
    Attack
    1d6+2, 1d6+2
    Size
    Large
    Alignment
    Orderly Impartial (Arbiter)
    Intelligence
    Average (8-10)
    Saves
    Quick 2 / Tough 2 / Mind 2

    A towering construct of shadow and ember, built to guard forgotten temples. It moves silently through the dark, its outline flickering like a dying torch. When it strikes, each blow carries both physical force and burning heat, leaving glowing marks across stone and flesh alike. Few ever see it clearly before it fades back into the gloom.

    Special Attack

    Ember Burst: 30 ft, save Dex Quick, fail save roll 2d6+2 ember, cooldown 3 rounds.

    Special Defense

    Dim Shroud: In dim light or darkness, creatures must save Wis Mind to detect it.