Lindworm
- HP
- 175
- AC
- 17
- DR
- 2
- Attacks
- 2
- Attack
- 2d10+6, 2d8+6
- Size
- Huge
- Alignment
- Wild Vile (Reaver)
- Intelligence
- Average (8-10)
- Saves
- Quick 2 / Tough 5 / Mind 2
A wingless dragon with a serpent's body and two clawed forelimbs, dragging its bulk through fens and barrow-fields and leaving sickness in its trail. Lindworms are slow to anger and slower to forgive, lairing in burial mounds they have hollowed out, and their breath and blood carry a plague that withers crops and fells the strong.
Special Attack
Bite: piercing, melee 10 ft, +4 to hit, 2d10+6 piercing and heavy poison on a failed Con Tough save. Coil Crush: control, melee 10 ft, save Dex Quick, held and 2d8 crushing each round on a failed save, cooldown 2 rounds. Venom Spit: poison, 30 ft, save Dex Quick, heavy poison and weakened on a failed save, cooldown 3 rounds.
Special Defense
Pestilent Presence: a creature that ends its turn within 10 ft must save Con Tough or be sickened. Burrower: tunnels through earth and barrow-stone. Senses: Thermal Vision (60 ft), Keen Smell.