Lich
- HP
- 185
- AC
- 17
- DR
- 2
- Attacks
- 1
- Attack
- 3d6+5
- Size
- Medium
- Alignment
- Orderly Vile (Tyrant)
- Intelligence
- Super-Genius (18)
- Magic Resistance
- Magic resistance (+2 to saves vs. spells)
- Saves
- Quick 2 / Tough 3 / Mind 5
A sorcerer-scholar who murdered death itself, binding their soul into a hidden phylactery to buy an eternity of study and dominion. Withered to robe-hung bone, it commands magic that lesser archmages only dream of and feels nothing but cold, patient ambition.
Special Attack
Paralyzing Touch: necrotic, melee 5 ft, save Con Tough, +5 to hit, 3d6+5 necrotic and paralyzed for 1 round on a failed save, cooldown 2 rounds. Spellcasting (Wizard, caster level 9): at will - Mystic Bolt, Glow Orb; 3/day - Binding Threads, Curse Gaze; 1/day - Deathmark, Hidden Stasis.
Special Defense
Rejuvenation: if destroyed, the lich reforms in 1d10 days unless its phylactery is also found and unmade. Undead Nature: immune to poison, disease, charm, fear, sleep, and exhaustion. Senses: Night Vision (60 ft), Living Sense (feels the living, 60 ft).