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    Monster Trove: Old Fears and Hungry Things

    Jack-o'-Lantern

    Small - Impartial Vile (Schemer)
    HP
    15
    AC
    16
    DR
    0
    Attacks
    1
    Attack
    1d8+2
    Size
    Small
    Alignment
    Impartial Vile (Schemer)
    Intelligence
    Average (8-10)
    Saves
    Quick 2 / Tough 1 / Mind 4

    A Jack-o'-Lantern is a wandering light housed inside a carved gourd with a grinning human expression. It bobs along marsh roads, grave paths, and autumn fields, offering just enough illumination to make the wrong route look safe. Some contain a trickster spirit; others are souls barred from both welcome and rest. All become furious when another light exposes what lies beyond their glow.

    Special Attack

    False Path: creatures within 30 ft make a Mind save. Those that fail treat dangerous ground around the lantern as safe until they touch it or take damage.

    Special Defense

    Lantern Against Lantern: a second uncovered light within 10 ft ends False Path and reduces its AC by 2. Turning its carved face toward the ground prevents it from attacking.