Monster Trove for Seasoned Adventurers
Iron Golem
Large - Impartial Impartial (Wanderer)
- HP
- 290
- AC
- 19
- DR
- 5
- Attacks
- 2
- Attack
- 4d8+9, 4d8+9
- Size
- Large
- Alignment
- Impartial Impartial (Wanderer)
- Intelligence
- Non-Intelligent (0)
- Magic Resistance
- Magic resistance (+2 to saves vs. spells)
- Saves
- Quick -1 / Tough 9 / Mind -2
The mightiest of the bound constructs, a towering figure of black iron that obeys its maker without thought or mercy. Blades dull against its hide and most magic washes off it like rain.
Special Attack
Iron Fist: bludgeoning, melee 5 ft, +3 to hit, 4d8+9 bludgeoning (two blows). Poison Breath: poison, 15-ft cone, save Con Tough, 6d8 poison (half on a save), cooldown 3 rounds.
Special Defense
Fire Absorption: fire damage heals the golem instead of harming it. Immutable Form: immune to shape-changing. Construct Resilience: immune to poison, psychic, charm, fear, and exhaustion; resists nonmagical damage. Senses: Vibration Sense (feels movement, 60 ft), Night Vision (60 ft).