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    Monster Trove for Seasoned Adventurers

    Hunger Fiend

    Medium - Wild Vile (Reaver)
    HP
    102
    AC
    13
    DR
    2
    Attacks
    3
    Attack
    1d8+3, 1d8+3, 1d8+3
    Size
    Medium
    Alignment
    Wild Vile (Reaver)
    Intelligence
    Below Average (5-7)
    Magic Resistance
    Immune to poison and disease. Regenerates 3 HP per turn (ceases for 1 round if struck by radiant damage).
    Saves
    Quick 1 / Tough 4 / Mind -1

    The Realm of Hunger wearing flesh. It does not distinguish between organic and inorganic - it will try to consume stone, metal, magic items, life force, and memories with equal thoroughness.

    Special Attack

    Devouring Strikes: slashing, +5 to hit, 1d8+3 slashing and necrotic per strike (three strikes). Consuming Grasp: if two of its strikes hit one target, save Con Tough (TN 13) or lose 2 maximum hit points until a full week of rest (the loss stacks; magical healing restores 2 maximum hit points per casting).

    Special Defense

    Endless Hunger: regenerates 3 hit points each turn even at low health, unless struck by radiant damage, which suppresses the regeneration for 1 round. Immune to poison and disease. Senses: Vibration Sense (feels movement, 60 ft), Night Vision (60 ft).