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    Monster Trove for Seasoned Adventurers

    House That Hunts

    Huge - Orderly Vile (Tyrant)
    HP
    371
    AC
    17
    DR
    4
    Attacks
    3
    Attack
    3d10+6
    Size
    Huge
    Alignment
    Orderly Vile (Tyrant)
    Intelligence
    Average (8-10)
    Saves
    Quick 3 / Tough 6 / Mind 3

    A demirealm dwelling whose windows blink, whose doors breathe, and whose rooms rearrange to digest whoever steps inside. It plays the patient host at first, letting the party wander deeper in. Then the hallways shift, scattering everyone into separate rooms, and the walls themselves begin to bite.

    Special Attack

    Room Bite: bludgeoning, 20 ft, +6 to hit, 3d10+6 as walls, floors, or doors slam shut. Hallway Shift: all creatures inside save Wis Mind or become separated into adjacent rooms, cooldown 3 rounds.

    Special Defense

    Living Architecture: immune to poison, disease, charm, fear, and prone. While rooted to its demirealm, it regenerates 5 hp each round unless damaged by fire, radiant, or a named key from its history. Senses: Night Vision (60 ft).