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    Monster Trove for Early Adventures

    Hill Berserker

    Huge - Wild Vile (Reaver)
    HP
    56
    AC
    13
    DR
    0
    Attacks
    1
    Attack
    3d6+3
    Size
    Huge
    Alignment
    Wild Vile (Reaver)
    Intelligence
    Low (2-4)
    Saves
    Quick -1 / Tough 2 / Mind -1

    Broad, scarred giants who live for the rush of battle. They tear up trees for clubs and charge headlong into enemy lines, ignoring pain and wounds alike. Each strike lands with enough force to splinter shields and send fighters sprawling. When their rage takes hold, even boulders seem to tremble underfoot.

    Special Attack

    Wild Charge: 30 ft, save Dex Quick, fail save roll 2d8+2 bludgeoning, cooldown 3 rounds.

    Special Defense

    Reckless: Frenzy, prioritizes offense this round, easier to hit until its next turn.