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    Monster Trove for Early Adventures

    Greater Air Warrior

    Large - Impartial Impartial (Wanderer)
    HP
    58
    AC
    12
    DR
    0
    Attacks
    1
    Attack
    3d6+3
    Size
    Large
    Alignment
    Impartial Impartial (Wanderer)
    Intelligence
    Average (8-10)
    Saves
    Quick 2 / Tough 1 / Mind 2

    Air elementals imprisoned within enchanted armor, these warriors move with the speed and force of storms. Though their minds remain sharp, their wills are shackled to their summoners, compelled to fight without hesitation. Each strike hums with slicing wind, and the more energy they absorb, the more violent their gales become.

    Special Attack

    Wind Blade: Save Dex Quick, fail save roll 3d4+3 slashing, cooldown 2 rounds.

    Special Defense

    Magic Weapons: Quality, its weapon attacks count as magical for overcoming DR.