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    Monster Trove: Old Fears and Hungry Things

    Giant Snail

    Large - Unaligned
    HP
    36
    AC
    10
    DR
    3
    Attacks
    1
    Attack
    1d8+2
    Size
    Large
    Alignment
    Unaligned
    Intelligence
    Non-Intelligent (0)
    Saves
    Quick -3 / Tough 4 / Mind -3

    A giant snail carries a shell broad enough to block a passage. It grazes on fungus and masonry, withdrawing completely when threatened and waiting longer than most attackers can afford.

    Special Attack

    Stone Rasp: bludgeoning, melee 5 ft, +1 to hit, 1d8+2. It deals double damage to wooden doors, plaster and crumbling stone.

    Special Defense

    Withdraw: instead of attacking, it retreats into its shell and gains DR 5 and +2 Tough. Fire or salt applied inside the shell forces it out at the beginning of its next turn.