Monster Trove: Old Fears and Hungry Things
Giant Snail
Large - Unaligned
- HP
- 36
- AC
- 10
- DR
- 3
- Attacks
- 1
- Attack
- 1d8+2
- Size
- Large
- Alignment
- Unaligned
- Intelligence
- Non-Intelligent (0)
- Saves
- Quick -3 / Tough 4 / Mind -3
A giant snail carries a shell broad enough to block a passage. It grazes on fungus and masonry, withdrawing completely when threatened and waiting longer than most attackers can afford.
Special Attack
Stone Rasp: bludgeoning, melee 5 ft, +1 to hit, 1d8+2. It deals double damage to wooden doors, plaster and crumbling stone.
Special Defense
Withdraw: instead of attacking, it retreats into its shell and gains DR 5 and +2 Tough. Fire or salt applied inside the shell forces it out at the beginning of its next turn.