Monster Trove for Seasoned Adventurers
Giant Scorpion
Large - Wild Vile (Reaver)
- HP
- 90
- AC
- 15
- DR
- 2
- Attacks
- 3
- Attack
- 1d8+3, 1d8+3, 1d6+3
- Size
- Large
- Alignment
- Wild Vile (Reaver)
- Intelligence
- Animal (1)
- Saves
- Quick 2 / Tough 3 / Mind -1
Cart-sized predators of desert and cavern, all armoured plates and grasping claws, that pin prey between their pincers and drive home a venom-dripping sting. They sense every footfall through the ground.
Special Attack
Pincers: bludgeoning, melee 5 ft, +1 to hit, 1d8+3 bludgeoning (two claws); a creature struck by both is held. Sting: poison, melee 5 ft, save Con Tough, 1d6+3 piercing and heavy poison on a failed save, cooldown 2 rounds.
Special Defense
Armoured Carapace: resists nonmagical piercing and slashing damage. Vibration Sense (feels movement): detects creatures in contact with the ground within 30 ft. Senses: Night Vision (60 ft).