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    Monster Trove for Seasoned Adventurers

    Ghoul

    Medium - Wild Vile (Reaver)
    HP
    75
    AC
    13
    DR
    0
    Attacks
    2
    Attack
    1d6+2, 1d6+2
    Size
    Medium
    Alignment
    Wild Vile (Reaver)
    Intelligence
    Below Average (5-7)
    Saves
    Quick 3 / Tough 2 / Mind 0

    Ravenous undead that haunt graveyards and feeding grounds, driven by an endless hunger for living flesh. A single rake of their claws can lock a victim rigid while they feed.

    Special Attack

    Claws: slashing, melee 5 ft, +2 to hit, 1d6+2 slashing (two claws). Bite: piercing, melee 5 ft, 1d8+2 piercing. Paralyzing Touch: necrotic, melee 5 ft, save Con Tough, paralyzed for 1 minute on a failed save (repeat the save at the end of each turn), cooldown 2 rounds.

    Special Defense

    Undead Nature: immune to poison, charm, and sleep. Pack Feeder: has +2 to hit a creature that already has another ghoul adjacent to it. Senses: Night Vision (60 ft), Living Sense (feels the living, 60 ft).