Monster Trove for Seasoned Adventurers
Gale Brinebound Thug
Medium - Impartial Vile (Schemer)
- HP
- 90
- AC
- 12
- DR
- 0
- Attacks
- 2
- Attack
- 1d8+5, 1d8+5
- Size
- Medium
- Alignment
- Impartial Vile (Schemer)
- Intelligence
- Average (8-10)
- Saves
- Quick 2 / Tough 3 / Mind 0
Shapechanging humanoids created from weaker beings like ship crews or fishermen, these thugs prefer rushing and mugging targets in open combat rather than using ambush and subterfuge. Their pack coordination make them dangerous in groups.
Special Attack
Fists: bludgeoning, melee 5 ft, +2 to hit, 1d8+5, 1d8+5. Abyssal Chorus: elemental, 30 ft, save Dex Quick, damage or condition, cooldown 2 rounds.
Special Defense
Shapechanger. Amphibious: aquatic, breathes air and water, swims at normal speed. Pack Coordination. Senses: Night Vision (60 ft).