Skip to main content
Open Dungeons A free fantasy roleplaying game - go to the home page
Skip to content
    Monster Trove for Seasoned Adventurers

    Frostborn Drake

    Large - Impartial Vile (Schemer)
    HP
    95
    AC
    16
    DR
    0
    Attacks
    2
    Attack
    2d10+4
    Size
    Large
    Alignment
    Impartial Vile (Schemer)
    Intelligence
    Average (8-10)
    Saves
    Quick 3 / Tough 3 / Mind 0

    Scaled creatures with skin that glistens like ice, their very presence causes the air to freeze and frost to form on nearby surfaces. These ice-born drakes leave trails of frost and snow in their wake, their breath attacks capable of freezing flesh solid with supernatural cold.

    Special Attack

    Bite: piercing, melee 5 ft, +2 to hit, 2d10+4. Frost Breath: cold, 30-ft cone, save Con Tough, heavy damage, cooldown 3 rounds. Ice Shard: cold, 30 ft, save Dex Quick, damage or condition, cooldown 2 rounds.

    Special Defense

    Cold Immunity. Ice Armor. Senses: Night Vision (60 ft), Keen Smell.