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    Monster Trove for Seasoned Adventurers

    Frost-Hammer Jarl

    Huge - Orderly Vile (Tyrant)
    HP
    427
    AC
    17
    DR
    4
    Attacks
    3
    Attack
    3d10+6
    Size
    Huge
    Alignment
    Orderly Vile (Tyrant)
    Intelligence
    Bright (11-12)
    Saves
    Quick 3 / Tough 6 / Mind 4

    A frost giant warlord whose hammer-head is a frozen throne-stone pried from a hall he conquered. He fights like a king holding court, bellowing commands that drag a blizzard down over the battlefield. When he calls the whiteout, the snow blinds and slows everything around him while the hammer comes down out of the blind.

    Special Attack

    Frost Hammer: cold/bludgeoning, melee/15 ft, +7 to hit, 3d10+6. Whiteout Command: 40-ft radius, save Con Tough or blinded/slowed in snow, allies gain +2 to hit, cooldown 3 rounds.

    Special Defense

    Ice Lord: immune to cold, resists bludgeoning. Fire removes command aura for 1 round if it deals meaningful damage. Senses: Vibration Sense (feels movement, 90 ft), Night Vision (90 ft).