Monster Trove for Early Adventures
Elemental
Large - Impartial Impartial (Wanderer)
- HP
- 53
- AC
- 14
- DR
- 2
- Attacks
- 1
- Attack
- 3d6+3
- Size
- Large
- Alignment
- Impartial Impartial (Wanderer)
- Intelligence
- Average (8-10)
- Saves
- Quick 2 / Tough 2 / Mind 1
Living forms of raw nature given shape - fire, water, air, or earth bound together by energy. Elementals cannot be harmed by their own element and reshape their surroundings without thought. They strike with the same force that birthed them: heat, pressure, flood, or wind. Type: Fire, Water, Air, or Earth (chosen by DN)
Special Attack
Element Surge: 30 ft, save Dex Quick, fail save roll 3d4+3 elemental, cooldown 3 rounds.
Special Defense
Elemental Nature, Damage Immunity.