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    Monster Trove for Early Adventures

    Elemental

    Large - Impartial Impartial (Wanderer)
    HP
    53
    AC
    14
    DR
    2
    Attacks
    1
    Attack
    3d6+3
    Size
    Large
    Alignment
    Impartial Impartial (Wanderer)
    Intelligence
    Average (8-10)
    Saves
    Quick 2 / Tough 2 / Mind 1

    Living forms of raw nature given shape - fire, water, air, or earth bound together by energy. Elementals cannot be harmed by their own element and reshape their surroundings without thought. They strike with the same force that birthed them: heat, pressure, flood, or wind. Type: Fire, Water, Air, or Earth (chosen by DN)

    Special Attack

    Element Surge: 30 ft, save Dex Quick, fail save roll 3d4+3 elemental, cooldown 3 rounds.

    Special Defense

    Elemental Nature, Damage Immunity.