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    Monster Trove for Seasoned Adventurers

    Djinni

    Large - Wild Impartial (Seeker)
    HP
    160
    AC
    17
    DR
    0
    Attacks
    3
    Attack
    2d6+5, 2d6+5, 2d6+5
    Size
    Large
    Alignment
    Wild Impartial (Seeker)
    Intelligence
    Exceptional (15-16)
    Magic Resistance
    +4 to saves vs. spells
    Saves
    Quick 4 / Tough 4 / Mind 3

    Proud beings woven from wind and sky, free-spirited and quick to both laughter and offense. A djinni rides the storm it makes, scattering enemies on screaming gales.

    Special Attack

    Wind Strike: bludgeoning, melee 5 ft, +5 to hit, 2d6+5 bludgeoning (three slams). Whirlwind: control, 60 ft, save Dex Quick, 3d8 bludgeoning and hurled 20 ft on a failed save, cooldown 3 rounds.

    Special Defense

    Elemental Air: resists lightning and thunder; flies at fast speed and can become a gust of wind to slip through any gap. Senses: Night Vision (60 ft).