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    Monster Trove: Old Fears and Hungry Things

    Church Grim

    Medium - Orderly Kind (Guardian)
    HP
    34
    AC
    14
    DR
    1
    Attacks
    1
    Attack
    1d8+2
    Size
    Medium
    Alignment
    Orderly Kind (Guardian)
    Intelligence
    Average (8-10)
    Magic Resistance
    +2 to saves against spells
    Saves
    Quick 2 / Tough 2 / Mind 3

    A great black dog buried beneath the first stone of an old church may rise as its grim. It guards the grounds, guides lost children to the gate and watches anyone who enters with a shovel after dark.

    Special Attack

    Graveyard Bite: piercing, melee 5 ft, +3 to hit, 1d8+2. Grave Warning: one trespasser within 30 ft makes a Mind save; on a failed save the creature is frightened for 1d4 rounds.

    Special Defense

    Consecrated Guardian: the grim has DR 2 while on its church grounds and cannot be charmed or frightened there. It never attacks a creature that entered to pray, seek sanctuary or tend a grave unless that creature first causes harm.