Monster Trove for Early Adventures
Cave Lurker
Medium - Orderly Impartial (Arbiter)
- HP
- 19
- AC
- 12
- DR
- 0
- Attacks
- 1
- Attack
- 1d6
- Size
- Medium
- Alignment
- Orderly Impartial (Arbiter)
- Intelligence
- Animal (1)
- Saves
- Quick 1 / Tough 2 / Mind -3
Cephalopod-like creatures that lurk in foggy cave vents, their forms perfectly mimic stone formations and mineral deposits. These patient hunters emit sound-dampening pulses that muddle hearing and disorient prey before dropping down to crush and consume their victims.
Special Attack
Sound Pulse: 30 ft, save Wis Mind, fail save roll 1d4+1 thunder damage, cooldown 1 round.
Special Defense
Echolocation: Senses, perceives by reflected sound within 30 ft, silence or sound-dampening reduces effectiveness. False Appearance: deception, appears as inanimate terrain/ object while motionless, save Wis Mind to notice it or on interaction.