Monster Trove for Seasoned Adventurers
Cairn Greater Earth Warrior
Large - Impartial Impartial (Wanderer)
- HP
- 199
- AC
- 18
- DR
- 0
- Attacks
- 2
- Attack
- 4d6+6, 4d6+6
- Size
- Large
- Alignment
- Impartial Impartial (Wanderer)
- Intelligence
- Below Average (5-7)
- Saves
- Quick 0 / Tough 4 / Mind -1
Once free earth elementals bound into magical plate armor, their alignment shifting based on their summoner. These armored elementals get stronger and larger as they absorb more energy and age.
Special Attack
Slam: bludgeoning, melee 5 ft, +4 to hit, 4d6+6, 4d6+6. Ground Smash: fire, 30 ft, save Dex Quick, damage or condition, cooldown 2 rounds. Maul: elemental, melee 5 ft, save Dex Quick, damage or condition, cooldown 2 rounds. Thunderous Strike: lightning, 30 ft, save Dex Quick, damage or condition, cooldown 2 rounds.
Special Defense
Magic Weapons: quality, its weapon attacks count as magical for overcoming DR. Senses: Vibration Sense (feels movement, 60 ft), Night Vision (60 ft).