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    Monster Trove for Seasoned Adventurers

    Bone-Key Warden

    Medium - Orderly Vile (Tyrant)
    HP
    227
    AC
    17
    DR
    2
    Attacks
    3
    Attack
    3d8+5
    Size
    Medium
    Alignment
    Orderly Vile (Tyrant)
    Intelligence
    High (13-14)
    Saves
    Quick 3 / Tough 4 / Mind 3

    An armored jailer whose rib bones are keys, each one fitted to a different cell, coffin, or sealed regret. It fights without urgency, certain the dead it has locked away will answer when called. It cuts with a key-bladed reach and, between strikes, turns a rib in the air to unlock the floor and raise whatever was buried beneath your feet.

    Special Attack

    Keyblade: piercing/necrotic, melee, +6 to hit, 3d8+5. Unlock the Dead: raises one fallen corpse/skeleton as a minor minion or frees a trapped haunt, cooldown 3 rounds.

    Special Defense

    Key-Ring Ribs: immune to mundane locks, shackles, and cages. If a rib-key is stolen, one of its defenses drops by 1 DR/AC. Senses: Night Vision (60 ft), Living Sense (feels the living, 60 ft).