Monster Trove for Seasoned Adventurers
Black-Iron Minotaur
Large - Orderly Vile (Tyrant)
- HP
- 233
- AC
- 17
- DR
- 2
- Attacks
- 3
- Attack
- 3d8+5
- Size
- Large
- Alignment
- Orderly Vile (Tyrant)
- Intelligence
- Average (8-10)
- Saves
- Quick 3 / Tough 5 / Mind 2
A black-armored minotaur forged for the deepest labyrinths, its iron horns humming with the pull of old dungeon metal. It never loses its way in worked stone, and it uses that against you, herding the party into corridors it knows by heart. Its bellow rolls down the halls and steals your sense of direction, leaving you turned around as it charges out of the dark.
Special Attack
Horn Charge: piercing, 30-ft charge, +6 to hit, 3d8+5 and pushed 15 ft. Maze Bellow: all creatures in corridors save Wis Mind or lose sense of direction, cooldown 3 rounds.
Special Defense
Labyrinth Sense: cannot be lost in constructed dungeons. Resists slashing/piercing; vulnerable to lightning or lodestone tricks. Senses: Vibration Sense (feels movement, 60 ft), Night Vision (60 ft).