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    Monster Trove: Old Fears and Hungry Things

    Bear

    Large - Impartial Impartial (Wanderer)
    HP
    46
    AC
    11
    DR
    2
    Attacks
    1
    Attack
    2d8+3
    Size
    Large
    Alignment
    Impartial Impartial (Wanderer)
    Intelligence
    Animal (1)
    Saves
    Quick 1 / Tough 4 / Mind 0

    A bear is an immense forager whose nose finds food through closed packs, buried stores and thin cabin walls. It usually warns with huffs, jaw claps and a short rush, but hunger, cubs or a defended carcass can carry it through spear points. Once it reaches someone, weight matters as much as claws; the bear pulls prey close and mauls until resistance stops.

    Special Attack

    Crushing Maul: slashing, melee 5 ft, +4 to hit, 2d8+3. The target makes a Tough save; on a failed save, the bear holds it against the ground. The held target takes 1d6 damage at the start of each turn until it or an ally uses a turn and succeeds on a Tough save to break the hold.

    Special Defense

    Food Before Blood: before the bear or its cubs are harmed, abandoning a food pack or carcass may end the encounter. Fire forces a Mind save but does not automatically drive away a starving bear. Thick fur gives the bear resistance to natural cold.