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    Magic Items for Every Adventurer

    Watchglass Girdle

    Belt
    Type
    Belt
    Bonus
    +5 Wisdom (max 18)
    Uses
    1d3 charges

    Grey leather, wide, set with twelve small brass studs, one of them always warm, and the warm one travels round the belt over the course of a day.

    Effect

    The girdle keeps its own counsel and permits no other magic to advise the wearer's Wisdom. The wearer always knows when a thing is about to turn - a fight, a mood, a sky, a loyalty - though never into what. Each charge names the exact hour a stated event will change course, up to a month out. The warm stud cools and stops moving when depleted, and the wearer still gets an hour's warning of any turn for the rest of their days.