Magic Items for Every Adventurer
Wand of Red Resolve
Wand
- Type
- Wand
- Bonus
- +15 temporary HP and +2 to hit
- Uses
- 1d2 charges.
Blackthorn polished to a lacquered shine forms the body of this wand, with copper wire spiraling tightly from grip to tip. When its magic is released, the wire glows a deep furnace-red and the target feels their pulse steady, their hands stop trembling, and the world seems to sharpen around the edges.
Effect
Each charge targets one creature within 30 feet. The target gains 15 temporary HP and +2 to hit for 10 minutes. Damage is taken from these temporary HP first. Any remaining temporary HP vanish when the effect ends.