Magic Items for Early Adventurers
Wand of Quickening Blood
Wand
- Type
- Wand
- Bonus
- +4 temporary HP and +2 Quick saves
- Uses
- 1d4 charges.
This slender redwood wand is no longer than a handspan and is polished until the grain resembles tiny flowing veins. When awakened, it gives two quick taps against the wielder's palm before a faint warmth races from the handle toward its tip.
Effect
Each charge targets one creature within 30 feet. The target gains 4 temporary HP and +2 Quick saves for 10 minutes. Damage is taken from these temporary HP first. Any remaining temporary HP vanish when the effect ends.