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    Magic Items for Early Adventurers

    Wand of Quickening Blood

    Wand
    Type
    Wand
    Bonus
    +4 temporary HP and +2 Quick saves
    Uses
    1d4 charges.

    This slender redwood wand is no longer than a handspan and is polished until the grain resembles tiny flowing veins. When awakened, it gives two quick taps against the wielder's palm before a faint warmth races from the handle toward its tip.

    Effect

    Each charge targets one creature within 30 feet. The target gains 4 temporary HP and +2 Quick saves for 10 minutes. Damage is taken from these temporary HP first. Any remaining temporary HP vanish when the effect ends.