Magic Items for Every Adventurer
Sweetheart's Token
Charm
- Type
- Charm
- Bonus
- +2 Charisma (max 18)
- Uses
- 1d3 charges
Pressed tin shaped as two clasped hands, bought at a fair for a penny and worn thin at the edges.
Effect
Each charge makes one creature that understands speech treat the wearer as an old friend for ten minutes unless it makes a Mind save; while it holds, the creature will not strike them and will hear them out to the end. The two hands come apart at the wrist when depleted.