Magic Items for Every Adventurer
Strongman's Cape
Cloak
- Type
- Cloak
- Bonus
- +3 Strength (max 18)
- Uses
- 1d3 charges
Short and spangled, the kind worn at fairgrounds, its shoulders stiffened with cork plates painted to look like iron.
Effect
Each charge lets the wearer bend, snap, or tear one object with their bare hands as though it were green wood - a portcullis bar, a chain, a barred door, a sword.