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    Magic Items for Every Adventurer

    Strongman's Cape

    Cloak
    Type
    Cloak
    Bonus
    +3 Strength (max 18)
    Uses
    1d3 charges

    Short and spangled, the kind worn at fairgrounds, its shoulders stiffened with cork plates painted to look like iron.

    Effect

    Each charge lets the wearer bend, snap, or tear one object with their bare hands as though it were green wood - a portcullis bar, a chain, a barred door, a sword.