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    Magic Items for Early Adventurers

    Staff of Steady Blood

    Staff
    Type
    Staff
    Bonus
    +4 maximum hit points and +2 DR
    Uses
    Permanent.

    Dark ironwood forms the shaft of this staff, crossed by thin red mineral veins that look as though they grew inside the wood rather than being added later. Those veins remain gently warm even in winter, and in silence they can sometimes be felt pulsing beneath the palm.

    Effect

    While held, the bearer gains +4 maximum hit points and +2 DR.