Magic Items for Early Adventurers
Staff of Steady Blood
Staff
- Type
- Staff
- Bonus
- +4 maximum hit points and +2 DR
- Uses
- Permanent.
Dark ironwood forms the shaft of this staff, crossed by thin red mineral veins that look as though they grew inside the wood rather than being added later. Those veins remain gently warm even in winter, and in silence they can sometimes be felt pulsing beneath the palm.
Effect
While held, the bearer gains +4 maximum hit points and +2 DR.