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    Magic Items for Every Adventurer

    Spicebox Belt

    Belt
    Type
    Belt
    Bonus
    +2 Intelligence (max 18)
    Uses
    1d3 charges

    Stitched pockets all the way round, each holding a different powder and each labelled in a small clear hand.

    Effect

    Each charge names one substance exactly: what it is, what has been added to it, and what it would do to a person who swallowed it.