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    Magic Items for Every Adventurer

    Ring of the Banked Fire

    Ring
    Type
    Ring
    Bonus
    +2 Tough saves against fire
    Uses
    1d3 charges

    Dull red ring that stays exactly as warm as a hand, and no warmer.

    Effect

    Each charge lets the wearer carry a fire in their palm for an hour without harm, enough to light a room or start a blaze. The red fades to grey when depleted.