Magic Items for Every Adventurer
Hollowheel Boots
Boots
- Type
- Boots
- Bonus
- +2 Constitution (max 18) and +2 Tough saves
- Uses
- Permanent.
Tall riding boots with heels that unscrew, each hollow just deep enough for a folded paper and a small key.
Effect
Anything inside the heels cannot be found by search, scent, or detection. While both heels are screwed home, nothing the wearer eats or drinks can poison, drug, or dull them, willingly taken or not; venom, spores, and gas work on them as on anyone else.