Magic Items for Early Adventurers
Hearthguard Dagger
Weapon
- Type
- Weapon
- Damage
- 1d4
- Bonus
- +10 maximum hit points
- Uses
- Permanent.
The dagger is light enough to throw cleanly, with a narrow silver blade kept bright by no visible polishing. A dark ruby fills the pommel, pulsing with a slow red gleam like banked coals breathing beneath a hearth.
Effect
While wielded, the bearer gains +10 maximum hit points.