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    Magic Items for Early Adventures

    Barbed Arrows

    Ammunition
    Type
    Ammunition
    Damage
    1 HP per round.
    Bonus
    1 HP per round until moved
    Uses
    1d4 arrows

    Cruelly barbed arrowheads. Painful to remove, causing 1 HP of damage until removed (Tough Save vs TN 13). It's believed these are created in bundles of up to 4.

    Effect

    On hit: target takes 1 damage at start of their turn until they use action to remove (Tough save).