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    Core Guide

    Ranged Combat

    Attacking, to hit: Roll d20 vs target AC. No ability bonus to
    attacks.

    Damage: Weapon damage only. Strength bonus applies only
    to thrown weapons (daggers, spears, hand-axes). Composite
    bows add Str bonus.

    Elven bowman.

    Far (31-90 ft): -1 to hit. At 4th level no penalty.

    Extreme (91-180 ft): −3 to hit (most thrown weapons can't reach). At 6th level no penalty.

    Reload: Bows, light crossbows, and hand crossbows shoot every round.

    Medium crossbow reloads 2 rounds (shoot every 2nd round) and heavy or greater crossbows 3 rounds (shoot every 3rd round). At 5th level these values drop by 1 round.

    Shooting in melee (close quarters combat): -4 to hit. At 5th level -2.