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    Cleric Spells Sacred Powers

    Tempest of Judgment

    Level 9 - DEX save
    Level
    9
    Casting Time
    Turn
    Range
    1 mile
    Duration
    Sustained, up to 10 minutes, plus 2 minutes per level
    Target
    200-foot radius mobile storm
    Save
    DEX Quick (result depends on chosen storm mode)

    You create a mobile cataclysmic storm that moves across the landscape under your command. Each round while you focus, choose the storm's mode: divine lightning (8d8 lightning damage to all within, Quick save half), purifying rain (heals allies 4d8, damages undead 6d8 radiant, Quick save half for damage), or winds of judgment (knocks prone, moves creatures 60 feet, Quick save negates push and prone). The storm moves up to 120 feet per round. Purifying rain's healing has no effect on constructs or undead and bypasses the body entirely.

    Special

    The DN controls collateral damage to major structures, populations, or terrain. The storm is clearly divine and supernatural, visible and audible for dozens of miles. You can end focus early to make the storm dissipate immediately. "Exposed" applies to lightning/wind targeting outdoors without solid overhead cover; indoor creatures are unaffected unless the DN rules the structure compromised.