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    Cleric Spells Sacred Powers

    Soul Anchor

    Level 4
    Level
    4
    Casting Time
    2 Turns
    Range
    Touch
    Duration
    8 hours
    Target
    One creature
    Save
    None

    You anchor the target's soul firmly to their body, protecting them from effects that would separate or displace it. The target is immune to possession, soul trapping, level drain, and effects that would move their consciousness to another body or realm.

    At Higher Levels

    At 6th level, the target also gains +3 to saves against all Mind effects. At 9th level, if the anchored creature dies, their soul lingers for 16 hours, allowing resurrection or similar rites to succeed without penalty.

    Special

    The anchoring manifests as silver threads binding the soul to key points of the body. This protection persists even if the target is unconscious or incapacitated. The spell does not function on undead or constructs, as such beings lack a living soul to bind. If cast on a dying creature, it prevents the soul from drifting for the duration but does not prevent physical death.