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    Cleric Spells Sacred Powers

    Sentinel Spirit

    Level 4
    Level
    4
    Casting Time
    3 Turns
    Range
    Touch
    Duration
    8 hours
    Target
    One location (30-foot radius)
    Save
    None

    You call forth a guardian spirit from beyond the veil and bind it to guard a location. The spirit is invisible and incorporeal, able to observe the area and communicate telepathically with you if you are within 1 mile. It can sound a mental alarm when specific conditions are met (creatures entering, violence, magic being cast).

    At Higher Levels

    At 6th level, the spirit can affect the physical world, creating minor sounds or moving small objects to alert you.

    Special

    You can only have one sentinel spirit active at a time. The spirit has the personality you grant it during the casting.