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    Cleric Spells for First Blessing

    Mend Wound

    Level 1
    Level
    1
    Casting Time
    Turn
    Range
    Touch
    Duration
    Instant
    Target
    One creature
    Save
    None

    You channel healing energy to mend wounds and restore vitality. The target regains 1d8+2 hit points. The healing appears as a warm, golden glow that flows from your hands into the tar- get's wounds.

    At Higher Levels

    At 6th level, the healing increases to 2d8+4 hit points. At 9th level, the healing increases to 3d8+6 hit points.

    Special

    This spell has no effect on constructs or undead.