Cleric Spells Sacred Powers
Judgment Strike
Level 5 - CON save
- Level
- 5
- Casting Time
- Turn
- Range
- 100 feet
- Duration
- Instant
- Target
- One creature
- Save
- CON Tough (half damage on successful save)
You call down divine judgment in the form of a massive bolt of divine energy. The spell deals 6d6 radiant damage. On a failed Tough save, the target is also stunned until the end of its next turn as divine authority overwhelms them.
At Higher Levels
At 6th level, the damage increases to 7d6 radiant damage. At 9th level, the bolt can arc to up to 2 additional creatures within 30 feet of the primary target.
Special
The bolt leaves a brief pillar of golden light that marks the point of impact. The stunning represents divine judgment overwhelming the target's will.